Requires Super antifire or use of Protect from Magic.Royal dragonhide vambraces > Black dragonhide vambraces Royal bolts/ Onyx bolts (e) (with Ascension, royal, or chaotic crossbow)ĭragon arrows (with Dark bow only)/ Dragon bolts (e)/ Diamond bolts (e) (with Armadyl or better crossbow)īroad arrows/ Broad-tipped bolts/ Rune boltsĬulinaromancer's gloves 10/ Armadyl gloves Players who have completed Ritual of the Mahjarrat can alternatively opt for Dragonbane bolts, which deal extra damage to dragons (this stacks with abilities), and are considerably useful when used with the Royal crossbow.Įquipment Recommended equipment for Ranged SlotĪrmadyl crossbow/ Karil's pistol crossbowĭragonbane arrows/ Dragonbane bolts (after Ritual of the Mahjarrat) Their specific weakness is bolts, but unless players wish to use Protect from Magic or Super antifires while killing them, they will be forced to wear an Anti-dragon shield or equivalent. Since dragons are magic-class monsters, they are weak against ranged attacks. Play around with the amount of food you bring until you have a good balance enough to get a full inventory of green dragonhide and/or bones without risking your life or wasting too much money on food. The amount of food you use depends almost entirely on your combat level, your equipment, and luck especially since you are at a disadvantage on the combat triangle.Make sure you have plenty of empty inventory slots or bring a Beast of Burden for drops.If you have taken an amulet of glory or a ring of Wealth, you could teleport with those up to level 30 wilderness. Note that many dragons are located beyond level 20 Wilderness, so the emergency teleports may not work. Emergency one-click teleport (highly recommended).Higher levels should just bring less trout. As they are relatively cheap, dropping them won't get you any big loss. 3+ antifire potions or 1+ super antifire potion.5 Monkfish or other high-healing single bite food (this depends on your level). ![]() ![]() ^ a b c d e f g h i j It is not recommended to bring an offhand weapon unless you are using Super antifire potions.Recommended equipment for attacking Green Dragons with melee Slot They will succeed frequently as your melee armour will conduct magic. You also stand the biggest risk of death if you go after them in the Wilderness, as the most common player killer attack is from a mage, which will usually try to stun and/or teleblock you to prevent escape. If you use dual-wielded or two-handed weapons, you will either need to continuously use Protect from Magic or bring super antifires (as well as more food since you cannot use shield abilities). If fighting using melee, you will need to use a good rotation of both offensive and defensive abilities if you want a good kill rate, and even then, it will not be as good as using ranged or magic. This is not recommended unless you are using at least a dragon weapon (the cheapest feasible melee weapon that can be used is the dragon dagger, though the abyssal whip also works fairly well), as the dragons have moderately high melee defence and will deal consistent damage with their magic attacks. You can read more about this on this page.Most people fight the dragons with melee. The Bone Dragon is the fourth Dragon that gets stronger once defeated. When defeated the Bone Dragon gives ~140m gold. Despite how it looks, the fire does not actually damage your leaders or summons.Īll damage written down here assumes the player has no defense boosts whatsoever. When it comes flying back, it's spewing fire, reaching the castle, at which points it stops and returns to the back of the screen. This attack makes the dragon fly backwards, making it temporarily invulnerable to certain damage when at low hp, which can cause the fight to take longer than necessary sometimes. Its tertiary attack spews green fire, dealing small damage over time to the castle, adding up to about ? damage total. Any leader or summon on the field will take ? damage. This attack makes the dragon bash its head forward, making bone pillars come out of the ground. Its secondary attack is bonequake, dealing small damage over time to the castle, adding up to about ? damage total. Its main attack is a green fireball which it always launches directly at the castle and deals (min)44k+ damage. Just like the Legendary Dragon it has three attacks. ![]() It starts out with 29155500032 hp, and gains ? hp every time it's defeated. It is comparable to wave 500000 in army strength initially, and gains 5 waves every time it's defeated. The Bone Dragon is the sixth and currently strongest Dragon.
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